![]() In fact, that’s really the opposite of what gamers can expect as the Aragami are slow when it comes to their melee attacks. Since they are normally one hit kills, players shouldn’t expect the ability to hack-and-slash their way through a sticky situation. Though once they get a sight of you then they’ll alert the whole cavalry making the progression of the particular level immensely more difficult. ![]() Now I quite liked the ability to teleport from area to area within the shadows, but there were some issues I found annoying to deal with.Įnemies are pretty clueless at times as long as you stick to the shadows and for the most part away from their eyesight. While players do get these special abilities to take out the string of enemies in maze-like maps, you’ll be forced to unlock them as the game progresses making the start of Aragami a bit more of a challenge. Sticking to them will recharge your abilities which range from a series of shadow-based attacks and teleporting to shaded areas within the map. When it came to the gameplay itself, players will find that the shadows are their best friend. Environments sounded decent and the soundtrack was set with the video game’s time-period. Unfortunately, Lince Works uses an unknown language to loop over while players read through the text during the story progression. I absolutely love voice acting and being able to hear the different tones and portrayals to give life for individual characters while also helping emerge players into the story. Moving on to the audio aspect of the video game, Aragami is really just okay. Health doesn’t showcase a dedicated meter simply for the mere fact a single blow from an enemy usually means an instant death. Too low and some of your abilities are locked away until you’re able to charge up by staying in the dark. ![]() It’s with these symbols that we are able to clearly see how low a player is when using abilities. Instead, much like the popular Dead Space series, Aragami uses the character itself to indicate your necessary gauges and meters.Īs players seclude themselves within the shadows, you’ll find that the Aragami will light up with symbols down their cape. One of the aspects that I enjoyed most has been the clear screen, free from the clutter of any meters or notifications. You’re an assassin that dwells into the shadows and as such, you would expect to see darker environments. The colors and settings may be a bit mute but I found that it went well with the tone and story. ![]()
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